About me

Computer Graphic Artist specializing in the creation of outstanding 3D and 2D video game environment production art, video game design and project management for interactive entertainment.

Featuring an award-winning career in the video game industry as a lead artist, 3D CG production Environment and Prop modeler, Texture Painter, Lighting Specialist, Game Designer, Team leader, Motion Capture, FMV and Video shoot Director and Game Producer.

Well versed in authoring a wide range of business documentation from Business Plans to Game Designs and from Proformas to detailed quarterly budgets.

Software that I cannot live without: Autodesk Maya and Adobe Photoshop!  Experienced with numerous other game development software packages.  Always learning new tech and currently engaged in creating Production Art and Game Design for mobile apps.

Gary_Head_Shot_USEb_2013

gLuecker_resume

Phone: (505) 821-6522
Email: garyluecker@gmail.com

Partial client list:

Walt Disney, Lucas Arts, THQ, Midway Home Entertainment, Blue Sky Software, Realtime Associates, Mindcraft Software, Bandai, American Film Technologies, Knight Technologies, Image Dynamics, Willis Allen, Brock Homes, Centex Homes